Jobs: Lead Look Development Artist-Santa Monica, CA.

Lead Look Development Artist

You can apply here…

Santa Monica

It always starts with great people…

Luma was built by people who love VFX and are constantly challenging themselves to be their best. They also know that to do amazing work, you need to enjoy what you’re doing so we work hard to create a fun, challenging atmosphere that puts a priority on giving you the work/life balance that you need to grow..

Check out our work, and our culture.

(& our all around inappropriate take on halloween!)

Responsibilities

– Define and establish the look for photo realistic assets/shot/sequence while guiding an asset team
– Lighting and Compositing of CG elements to establish templates for other artists to achieve the Look of the asset/shot/sequence
– Ensure consistency among shots sharing similar assets or lighting rigs in order to preserve continuity
– Work closely with the lighting department to distribute and maintain shader, texture and FX libraries for specific assets/shots/sequences
– Work closely with Compositing Leads to ensure consistency and match of Look between assets/shots/sequences

Qualifications

– Thorough knowledge of Maya and Nuke, as well as high level rendering/shader network construction principles independent of specific renderers
– Self sufficient and can complete less subjective/simpler assets with minimal input from supervisors
– Experience in acting as a lead, giving clear direction to artists in oder to achieve photorealistic results
– Must be able to take direction and work in a team focused environment
– Excellent communication skills
– Strong time management / organizational skills
– Solid work ethic and a positive attitude in the face of challenging situations

Plusses

– Experience in Arnold is a plus, but not essential, as base principles carry over from renderer to renderer

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