Nickelodeon Animation Studio is beginning production on a 2D REBOOT of the classic franchise Teenage Mutant Ninja Turtles! We are looking for Character Designers who can create original concepts, take direction well from the creative lead, and execute clean-up as well as turnarounds.
Receive & understand Character Design assignment from Art Director/Design Supervisor.
Ask appropriate questions to understand & complete the task.
Review Storyboard to ensure continuity of character designs.
Complete all character designs.
Make any changes or revisions and re-submit to Art Director/Design Supervisor for approval.
Communicate with Design Supervisor & Production Manager regarding status of work and any problems that arise.
Ensure quality & style of show is achieved.
Complete work on schedule.
Must demonstrate proficiency in style of show
Strong character design and construction/mechanical skills
Knowledge of or willingness to learn applicable design software and hardware.
Strong time-management skills
Work well under pressure
Ability to multitask a plus
Relevant drawing experience necessary
BA in Fine Arts or equivalent work experience highly desired
The Rocket and Groot shorts are animated by Passion Pictures, who were nominated for Best Animated Short at the Academy Awards this year for their work on “Pear Cider and Cigarettes.” They recently won an Annie award and are also behind the Gorillaz music videos. The shorts are based on a design by comic artist Skottie Young, whose numerous credits include New Warriors and the Rocket Raccoon comic book.
All 12 shorts will be available on the Disney XD app beginning Monday, March 27. The first four will also be released on Disney XD YouTube on Monday, March 27. A compilation of all 12 shorts will premiere Monday, April 10 (7:00 am, ET/PT) on Disney XD.
Get your tissues out for this one… A beautifully animated piece about domestic violence and a charity that helps those affected.
On any given day, Refuge supports nearly 5,000 women and children across the UK with its specialist services. Visit the website to learn more about the organization’s services, how to identify abuse, or find out how to support Refuge’s work.
Frances’ “Grow” / “Melanie’s Story” was directed by Ralph Karam (Le Cube), who also served as art director; with Sergio Slepczuk as animation director, Pablo Kondratas as stop-motion animation director; character design by Franco Vecchi, Martin Vinograd and Matheus Muniz; background design by Vecchi, Juan Barabani, Martin Lara and Vanina Saez. Executive produced by Dan O’Rourke, Gustavo Karam and Juan Manuel Freire; produced by Francesca Di Muro, Mechi Serrano and Fernanda Soma. Sarah Finnigan-Walsh was creative consultant producer for BBH.
Shootonline has an article about the making of this video…
What is your name and your current occupation? My name is John Jagusak and I am currently a freelance cartoonist. Some of the projects I’m working on now include comic strips for several publications and character design for a web series.
What are some of the crazier jobs you had before getting into animation? I would have to say that my previous job as a tattoo artist was the craziest job. One day I would be tattooing a group of teenage girls and the next I would be tattooing a group of 1%er bikers.
What are some of your favorite projects you’re proud to have been a part of? Around 2007 I had the opportunity to collaborate with a great cartoonist and writer on a syndicated comic strip. That was a pretty fun project. At around the same time I also landed a job at the newly reformed Cracked Magazine which had been a life-long goal of mine. However, Cracked magazine only lasted for a short 3 issue run before the presses once again came to screeching halt.
Where are you from and how did you get into the animation business? I’m originally from Cranford, NJ but I currently live in Long Island, NY. From 1999-2003 I attended the School of Visual Arts in NY for Cartooning. During my first 2 semesters at school I was working on the weekends as an airbrush artist at children’s parties. In the summer before my third semester I was hired as the art director for a children’s publishing company (basically cheap labor). Around this time I had Continue…
What is your name and your current occupation? My name is Alex Schumacher and I am currently a comic book artist/writer and freelance illustrator/character designer.
What are some of the crazier jobs you had before getting into animation? I think any job you do that you don’t love is crazy. Having said that, I’ve mostly worked retail and/or customer service jobs. Anyone who has ever worked in those fields can tell you that describing it as “crazy” is putting it mildly.
What are some of your favorite projects you’re proud to have been a part of?
The most recent (and probably biggest) projects I’ve been a part of so far are a couple of graphic novels being released in the new year from Viper Comics and Arcana Studios. I’d say I’m proud of those but hopefully my best work is yet to come…
Where are you from and how did you get into the animation business?
I’m from a small-ish town in California called Salinas. Most of us just say we’re from Monterey as A. People actually know where that is and B. We don’t want to say we’re from Salinas. I’ve always drawn from a very young age and growing up on Disney, Bakshi, Kricfalusi, Avery and the like I’ve always been interested in the animation industry. I dreamed of Continue…