WELCOME!

Animation Insider’s goal is to focus on the blue collared worker of animation; the back bone of the industry. We want to focus on the people in the trenches who make the award winning stuff we love.  Basically if your job is or ever was associated in some way with animated movement, we want to interview you! Even if you’re a big famous hotshot you weren’t always and I’m sure you’ve got great stories to tell! We think everybody has stories to tell from the trenches of animation!

If you’ve ever been in the Animation, Feature film or video game industry, please feel free to send us an email and we will send you the questionnaire!

NOTE: Can’t find the interview you came for? Just do a quick search in the box on the top right column and it will come up. 

Jobs: Full-Time Animators at House of Moves

Full-Time Animators at House of Moves

House of MovesLos Angeles, California, United States

Job Description

House of Moves is actively seeking submissions of reel and resume from talented animators. The specifics of what we’re seeking currently include:

Required:

  • Keyframe animation experience
  • A keen artistic eye and a sense of timing and action
  • Ability to work closely with Lead Animator and a dedicated team to put out high quality work

Preferred:

  • MoBu: relevant tools are Story mode, Timewarp, looping, blending.
  • Maya experience.
  • In-game experience is a plus.

Please send your materials to jobs@moves.com – put “Animator” in the subject line.

David Chung

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What is your name and your current occupation?
My name is David Chung, and I’m a Background Designer at Nickelodeon. In galleries most people know me as The Chung!!, smartass painter.

What are some of the crazier jobs you had before getting into animation?
I used to be a taste tester of various exotic animal meats for The Taste of Hunan Chinese Eatery until they were shut down for selling pirated prostitutes and DVDs. But other than that, I guess working at PetSmart was kind of crazy. I once made it rain dog food after puncturing a palette of Eukanuba on the top stock shelf with a fork lift….on purpose…over a couple of rude douchebags.

What are some of your favorite projects you’re proud to have been a part of?
I’m proud of every project I’ve ever been a part of!! Well, except for one. No, two. Maybe more. But we don’t talk about those. I was young and stupid.

But the current project I’m working on, I’m beyond proud of being a part of it! But I don’t think I’m allowed to talk about it. Or am I? I have no idea what the deal is about being able to talk about shows that haven’t aired yet. Everything seems so taboo after we had to take a mandatory Continue…

Jobs: Production Supervisor-DreamWorks Animation

Dreamworks

Production Supervisor

Apply here

Company: DreamWorks Animation
Location Glendale, CA
Date Posted: August 28, 2015
Source: DreamWorks Animation

Scope of Position:
Manages the department schedule and day-to-day needs of the department in partnership with Department Head.  This person may manage multiple departments (i.e. Story/Editorial,  Character TD/Animation, Modeling/Surfacing, etc.)

Essential Job Responsibilities:
Schedule and Workflow

  • Manages the department schedule, tracks the man weeks and coordinates the day-to-day workflow.  Approves and manages overtime in their departments.
  • Develops and manages internal department schedules and staffing requirements.  Creates list of critical assumptions and highlights any vulnerabilities.
  • Works with APM, PM and/or AP to meet overall production scheduling and budget requirements and helps to ensure the department budget and scheduling are updated as changes are made to the film’s production flow and/or staffing profile.  Understands how changes may affect their department’s budget, scheduling and overtime.
  • Looks ahead to ensure that department’s weekly quotas, milestones & inventory expectations are met.  Strategizes with Department Head, upper management and possibly Production Supervisors from other departments to resolve any productivity and/or inventory issues.  Advises APM and/or PM of any potential problems or issues, particularly those impacting budget, offering solutions when possible.
  • Collaborates with Department Head of assigned department to ensure the complexity of work is consistent with department budget and schedule.  Strategizes with Department Head and upper management on how to resolve any complexity overages.
  • Collaborates with Department Head to cast assignments and issue deadlines to artists.
  • Collaborates with Department Head to develop and manage department workflow process.
  • Creates and maintains reports that clearly illustrate department and individual artist productivity.

Leadership

  • Primary production person within department.  Supervises and mentors Production Coordinators and Production Assistants for that department.
  • Partners with Department Head to coach, mentor and give performance feedback. Drives review process and delivers reviews.  Sets goals with their team and provides feedback against progress.
  • Partners with Department Head to manage conflict within the department and partners with Human Resources regarding disciplinary procedures.  Documents conflicts and provides progress updates to Human Resources.
  • May work with the Training Department to set up training for crew.
  • May be involved in the interviewing, hiring process and deal negotiations.
  • Supports and represents directives from the studio and/or production leadership.
  • Assists Studio Executives and Production Management with handling transitions.
  • Works with the Department Head on the creation of the Post-Mortem and wrap book materials for the department.

Morale and Communication

  • Responsible for maintaining department crew morale.
  • Represents Department in weekly production meetings.  Reports department progress and discusses solutions to any issues impeding the department.
  • Partners with the Department Head to manage, motivate and promote an environment conducive to achieving quotas and artistic achievements.
  • Performs regular check-ins with the crew (i.e. walk-arounds).
  • Attends Director approvals and helps to drive this meeting

Required Skills
Qualifications:

  • 5+ years of experience as a Production Coordinator.
  • Demonstrated ability to effectively foster relationships.
  • Ability to create and manage department specific production schedules.
  • Strong written and verbal communication skills.
  • Demonstrated ability to multitask in a fast-paced production environment.
  • Software requirements: Microsoft Word and Excel, Gmail and knowledge of production tracking databases such as Shotgun is preferred.

Required Experience
Qualifications:

  • 5+ years of experience as a Production Coordinator.
  • Demonstrated ability to effectively foster relationships.
  • Ability to create and manage department specific production schedules.
  • Strong written and verbal communication skills.
  • Demonstrated ability to multitask in a fast-paced production environment.
  • Software requirements: Microsoft Word and Excel, Gmail and knowledge of production tracking databases such as Shotgun is preferred.

Tom Ruegger

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What is your name and your current occupation?
Name:  Tom Ruegger.   Current occupation:  various animation jobs.

What are some of the crazier jobs you had before getting into animation?
I ran the film society at my school.  I worked for Twyman Films, a company that rented movies to colleges.  And I worked for my brother Jim Ruegger at Hillside Construction Company where I painted houses — interiors and exteriors — and did roofing.   After I fell off the roof a couple of times —  my mind was busy with cartoon scenarios —  my constructions career came to an end.

What are some of your favorite projects you’re proud to have been a part of?
I’m proud of most of the shows I’ve worked on, especially “Animaniacs,”  “Tiny Toons,” “Pinky and the Brain,” “Histeria,” “Freakazoid,” “Road Rovers,” “A Pup Named Scooby Doo,” and individual episodes of lots of other shows.

How did you become interested in animation?
I loved cartoons ever since I saw them for the first time.  As a little kid, I drew my versions of the cartoon characters I saw on TV —  Yogi, Fred, Popeye, Bugs, Daffy, Porky, Mickey, Donald — – and my interest in Continue…

Eduard Ersek

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What is your name and your current occupation?
Hi, my name is Eduard Ersek and I currently work as an animation supervisor.

What are some of the crazier jobs you had before getting into animation?
I’m not sure if I can call them crazy, but I used to be a tourist guide. My job was to take a smaller group of tourist around the place where I live and show them nature and culture. So one day I took them on a trip to the mountains the next we visited towns, castles or museums. For a short period I also worked as a translator.

 

What are some of your favorite projects you’re proud to have been a part of?
There are very few projects I could say I’m proud to have been a part of. Usually when working under a contract time is very short and there is always a compromise between quality and speed. But Continue…

Jobs- Experienced 3D Animators wanted- Boulder Media

Experienced 3D Animators wanted

Boulder MediaDublin, Dublin, Ireland

Job Description

Boulder are looking for 3D Animators to work on our exciting new 3D series.
The successful candidate will have all of the skills and characteristics listed below:
  • Proven 3DS Max/Maya software skills, preferably on a long form animation series
  • A strong grasp of the basic animation fundamentals and a great work ethic
  • Must be able to work to a weekly quota
  • Must have good creative vision and be detail orientated
  • Must be flexible, willing to learn and self-motivated
  • Must have good interpersonal skills

If you think you have the necessary skills and are interested in applying please forward your cv and cover letter toali@bouldermedia.tv. Don’t forget to include links to your harmony specific work examples, your portfolio/reel and/or website