STORYBOARD ARTIST – THE LOUD HOUSE

STORYBOARD ARTIST – THE LOUD HOUSE

Apply HERE

# of Openings
1
Job Locations
US-CA-Burbank

Overview and Responsibilities

SUMMARY:

  • Nickelodeon Animation Studio is looking for a full-time Storyboard Artist for its hit animated series The Loud House! This positions is looking to start as quickly as possible (summer 2017). We are looking for someone who can easily grasp The Loud House’s style – cartoony, comic strip-inspired. Great staging. This show is script-driven. A brief test will be required.

RESPONSIBILITIES:

  • Meet with creative supervisors to discuss objectives of storyboard; what is desired or to be achieved.
  • Create storyboards by implementing storytelling objectives.
  • Follow instructions of creative supervisors.
  • Address any problems with creative supervisors; ask necessary questions.
  • Communicate progress of work to creative supervisors and to appropriate production staff.
  • Ensure quality and style of show is consistently achieved in storyboard work.
  • Follow proper document management requirements (i.e., file naming and storage) according to the production’s guidelines.
  • Meet all deadlines as determined by Line Producer or Production Manager.
  • Attend and contribute to relevant meetings and pitches as needed.
  • Will required to pitch Storyboards.
  • Ensure all storyboard notes are added.

Basic Qualifications

BASIC QUALIFICATIONS:

  • Must demonstrate proficiency in style of show.
  • Strong staging and composition skills.
  • Understanding of subtext in character performance. Portfolio samples must demonstrate that all characters in a sequence do not behave the same. They are unique. Think about which character in a scene is dominant, which is submissive. What are the undercurrents? Whose scene is it?
  • Strong drawing and mechanical skills.
  • Knowledge of  applicable design software (Photoshop, Storyboard Pro) and hardware (Wacom Cintiq monitor and/or tablet).
  • Strong time-management skills.
  • Work well under pressure.
  • Ability to multitask a plus.

DESIRED QUALIFICATIONS:

  • Relevant drawing experience necessary.
  • BA preferred.
  • Minimum of 1 year storyboard experience and/or training on a similar show; or equivalent combination of education and experience.

June Flix: Animation Nights New York program for Wed, June 14th, 2017

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Contact: Yvonne Grzenkowicz – info@animationnights.com, (347) 788-0243

FOR IMMEDIATE RELEASE

June Flix: Animation Nights New York program for Wed, June 14th, 2017

Animation Nights New York (ANNY) is a monthly animation event held in the South Street Seaport District of New York City. Our program consists of select animated short films and virtual reality animation experiences from all around the world.

Approx. run time is 80 minutes. Admission to this event is free. Refreshments are available for purchase at the venue.

Animated Short Film Program:

  • The Cold Heart. Hannes Rall. Germany, 2013. 29:00.
  • Nightlights. Katarzyna Pieróg. Poland, 2016. 2:20.
  • The Right Way. Emilio Yebra. Spain, 2015. 4:10.
  • Two Wishes. Nadav Tal. Israel, 2016. 1:00.
  • Waking Sleeping Bat. Oleksandr (Sashko) Danylenko. United States, 2015. 0:24.
  • The One Who Tamed Clouds. Nicolas Bianco-Levrin. France, 2015. 4:30.
  • You Are Not the Strongest. Emilio Yebra. Spain, 2016. 1:00.
  • The Shawy’s Fruiks Circus. Shawy. France, 2014. 0:15.
  • The Cuckoo. Mikhail Gorobchuk. Russian Federation, 2013. 12:15.
  • STADIUM N3. Renata Motyka. Poland, 2016. 2:45.
  • Dang it to Heck!. Rob Hunter, Chris Edser. Australia, 2016. 4:00.
  • LEMONS. Bonnie Mier. Netherlands, 2016. 1:57.
  • PNxKNF. Keith Kavanagh. Ireland, 2016. 2:52.
  • The Indigestion. Mathilde Remy. Belgium, 2016. 6:12.
  • The Beard. Sofya Badalova. Russian Federation, 2015. 7:03.

Virtual Reality (VR) Animation Experiences:

  • DO NOT Push the Red Button!. Peter Spence. Norway, 2016.
  • Virtual ANNY Demo. Animation Nights New York, High Fidelity, Artella. United States, 2017.

Event Details: Wed, June 14th 2017, 8pm — 180 Maiden Lane, New York, NY 10038

 

Getting to ANNY: Take the 4, 5, 6, A, C, 2, 3, J, or Z train to Fulton Street. Street parking is available.

 

RSVP: Eventbrite, Facebook, and Meetup

JOBS: “South Park” Storyboard/Design Artist

South Park” Storyboard/Design Artist

Description

The Comedy Central animated TV series, “South Park,” is looking for a passionate, artistic, and imaginative Storyboard/Design Artist with good drawing, design, and layout skills.  An emphasis on comedy is necessary.  Duties will include Storyboard, Background Design, Character Design, Cinematic Design, and various other mixed animation art design challenges.  Knowledge of computer design programs, i.e. Adobe Illustrator, Photoshop, Toon Boom Storyboard Pro, is a must.  Please note:  This is not a compositing job!  Expect an intense, creative, and rewarding production schedule.  Portfolio is essential at the interview. Only candidates living in the Los Angeles area will be considered.  Local interested applicants should apply with a resume, link to reel/portfolio, and story examples ASAP.

Apply HERE

Lauren Montgomery

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What is your name and what is your primary job?
Lauren Montgomery: Director/Producer of DC Direct to DVD movies at Warner Bros Animation

What are some of the crazier jobs you had before getting into animation?
Animation was my first REAL job. I had one job answering phones for a summer during college that I hated. And before that I did some babysitting during high school, which I also hated. But my first real job was right out of college as a Storyboard artist at Mike Young Productions on He-Man and the Masters of the Universe in 2002.

What are some of your favorite projects you’re proud to have been a part of?
I’ve had the good fortune of being able to work on a lot of properties I’ve been proud to be a part of.

Those include:

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David Knott

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What is your name?
David Knott

What would you say has been your primary job in animation?
Supervising Director.  Although I’ve spent the better part of my career in Animation as a Storyboard Artist.

What are some of your favorite projects you’re proud to have been a part of? 
Kim Possible was a watershed show for me.  I grew exponentially as a board artist on that show, gaining valuable experience in boarding action sequences, which, up until then, I had not done much of.  This was also due in no small part to the series’ Director, Steve Loter, whom I consider to be one of my mentors.  He challenged me to get into the head of the characters and to make that inform whatever gags or actions I had them do.  I’m also indebted to him for turning me onto ʺCowboy Bebop.ʺThe other project that has stood out for me is the one I’ve been on for the last 3+ years, The Penguins of Madagascar.  Not only is it a challenging CG show involving cinematic action sequences, slapstick pantomime gags, and even heartfelt Continue reading

Bob Doucette

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What is your name?
Bob Doucette

What are some of your favorite projects you’re proud to have been a part of?
I like the two movies I am finishing now: Zhu Zhu Pets: Quest for Zhu and Power of Zhu. They are coming out real well.  I usually hate my work as soon as it is done so usually the answer is …what ever I’m working on now!

How did you become interested in animation?
As a kid I loved both Warner Bros. shorts and Disney features but I think it was Chuck Jones and Continue reading