What is your name and your current occupation?
My name is Paul Coulthard and I am currently a professional storyboard artist, working in the UK animation industry.
What are some of the crazier jobs you had before getting into animation?
Not had too many crazy jobs (yet), so the most unique one would probably have been draining a reservoir in the pouring rain. This was in the break between studio and freelance, where I was temping regular jobs. I had to clamber up and down this muddy woodland banking, checking the drainage pipes were all connected, slipping and sliding about in the rain and mud. I just found it really amusingly futile – trying to drain a reservoir, in torrential rain. It was great fun and good exercise.
What are some of your favorite projects you’re proud to have been a part of?
I love collaboration projects. I think it’s the best way to make progress on anything, bouncing ideas back and forth with other creative people. I worked on a project with a group of artists and students and that was a really nice collaborative effort. I also co-created and developed a pitch for an action-adventure show with my good friend James Tiley. It included creating, designing, writing the whole series in outline form and a pilot episode script. I loved working out the arcs and story structure the most.
How did you become interested in animation?
My mother tells me that when I was about three years old, there was a brief period where I wouldnâ€˜t answer to any other name than “Dogtanian!” I grew up in the 80â€˜s, and shows like ‘The Mysterious Cities of Gold’, that had big long story arcs, really gripped me. The sense of journey and adventure sunk in. So itâ€™s safe to see I always loved animation. Then, when I was eleven, I saw Continue reading