Miguel Godinez

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What is your name and your current occupation?
Miguel Godinez, I work doing Freelance work and make YouTube videos.
What are some of the crazier jobs you had before getting into animation?
I would have to say doing dishes at a restaurant.
What are some of your favorite projects you’re proud to have been a part of?
Probably my first project that I did when I started learning Animation and that was a video for a upcoming Music Studio.
How did you become interested in animation?
Ever since I was little I was into drawing and as got older I just better at it. After graduating from high school I didn’t know if to go to college for art or another field similar to it. So then I ended up making my decision when I realized that I liked cartoons like Dragonball Z and all this 3d movies and then wondered how they actually were made. Then Animation got into me after I was Continue…

Micah McNeely

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What is your name and your current occupation?
Micah McNeely and I am a freelance 3D modeler and Texture Artist.
What are some of the crazier jobs you had before getting into animation?
Before Animation I was a Production Supervisor at Kinko’s Copies and the Chappell Episode “Pop Copy”was a day in the life of my job LOL! My experience there gave me the interest in computers and design so, it wasn’t too bad of an experience 

What are some of your favorite projects you’re proud to have been a part of?
Oh Man one of the coolest things for me to work on were game cinematics. I worked on cinematic trailers for Colonization/Civilization Revolution and a yet announced game. That being said, I am now working on environments for the PC title FORGE and that has been a great experience for me because although most of my experience in the VFX studio category I have always wanted to work on a video game.
How did you become interested in animation?
Ever since I was a kid I loved comics and games! I grew up in the Marvel Comics and NINETENDO era and when my mother put my first console on layaway at our local Kmart I was hooked! I would say that I also had Continue…

Gerry Mooney

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What is your name and your current occupation?
My current name is Gerry Mooney, and my occupation is Director of Motion Graphics for a litigation graphics firm in Westchester, New York.

What are some of the crazier jobs you had before getting into animation?
I designed slot machines for a tiny outfit in Charlotte, NC, for a year. It was moderately interesting, in that there is some amazingly sophisticated graphic and animation work being done for slots and their related displays these days, but the downside is that the gambling industry is not that interesting. So it was fun to do the work, but what you were selling was not very challenging.
In between my magazine illustrating days and animation, I did web design for a few years. One temp job I got was with a pretty major NY ad agency where the entire web staff had walked out the day before, so they were desperate for freelancers to jump in and take up the slack. I worked there for a month and the odd thing was that since everyone had walked out, I never knew for that whole month who exactly I was supposed to report to. I handed in my work to a guy across the hall, but he wasn’t my superior or manager, he was just a guy who was still there.  I’ve always managed to make my living as an artist though. I worked in a framing shop after college, assisted Joe Simon in his home studio back years ago, and did layout and pasteup for a physics journal, “The Physical Review” at Brookhaven National Laboratory.  I spent most of my professional career as a magazine illustrator for pubs like Forbes, Parents, The New Republic, Cruising World, Medical Economics, The NY Daily News, a Consumer Reports magazine for kids called Zillions, and American Express, clients like that. One of my favorites was doing a regular humor feature for Isaac Asimov’s Science Fiction Magazine, called “Mooney’s Modules”. That ran for three years and was the first place the Gravity Poster was seen by a large audience.

What are some of your favorite projects you’re proud to have been a part of?
Certainly that Asimov’s gig would be at the top of the list. I would submit a bunch of sketches, and I’d be surprised at some of the ideas they signed off on. I wondered sometimes if they actually got the jokes or if they just didn’t want to appear that they didn’t.
I completed an animated music video last year where I was given complete creative control. It was for Shawn Letts, an American musician who lives and works in Singapore. It was a dream job! I was just told, “Call us when it’s done”. I really felt free to explore imagery and effects that I could just play around with, without having to “sell” a client on the concepts. And then of course there’s my graphic novel, “Sister Mary Dracula”, which is currently being shopped around to publishers. It originated as a Flash animation that I did in 2001 and put online. It got accepted as an entry in the San Diego Comicon’s Independent Film Festival in 2004, which motivated me to expand it into a graphic novel that took me four years to complete.  These are all one-man projects, not strictly speaking things that I was “a part of”; I WAS the projects!

How did you become interested in animation?
I’ve always been interested in animation and dabbled as a kid with both clay and cel animation, but Continue…

“Scarlett” by The Studio NYC

Scarlett is a short film depicting the inner struggle of a girl who lost a leg to Ewing Sarcoma, a bone cancer that occurs in mostly children. Amputation takes as much of an emotional toll as a physical one – especially for a child. We believe in the power of entertainment media to empower children through storytelling and role models. Visibility in media offers these children hope and a sense of belonging at a critical time where they may feel isolated by their medical condition.

A short film based on a true story that inspired a foundation.
scarlettcontraelcancer.com/give

Alessandro Baldasseroni

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What is your name and your current occupation?
My name is Alessandro Baldasseroni and I’m currently hired as one of the character modeling lead at Blur Studio.My job consists in creating (modeling and texturing) 3d characters and creatures.When I’m lead on a show ,  I take care of supervising the character assets , artistically and technically.

 

What are some of the crazier jobs you had before getting into animation?
I didn’t have many jobs in my life honestly, but I recall helping my parents at their restaurant as a barman and then  I had some experiences of web design and i was a cad operator before working full time in cg.

 

What are some of your favorite projects you’re proud to have been a part of?
Definitely the halowars cinematics and the work blur did on the pitch for the Goon feature film, also working on the star Wars : the old republic cinematics was pretty challenging . Also doing one of the NFL on fox robots for their pre game tv commercials was very rewarding.

 

How did you become interested in animation?
Just by chance, back in1996. , I was working in a networking company as cad operator , and by chance I Continue…

“Fric Frac” by Oscar Malet

Animation student Oscar Malet’s 3rd year animation film made in 2 months at MOPA (formerly Supinfocom Arles). malet.oscar(at)gmail.com

Wow! What a great little film. It has ambience, mood, some really nice slapstick and a pleasing character design. And I can NOT get over the rendering of that Bug! AmaZing to see the quality that the animation schools are turning out these days.

A thief goes into a garage to steal a car, but things don’t turn out as expected… Made with 3dsmax/VRay/Zbrush/Marvelous/Substance Painter/After Effects/Premiere Pro/Audition