Alessandro Baldasseroni

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What is your name and your current occupation?
My name is Alessandro Baldasseroni and I’m currently hired as one of the character modeling lead at Blur Studio.My job consists in creating (modeling and texturing) 3d characters and creatures.When I’m lead on a show ,  I take care of supervising the character assets , artistically and technically.

 

What are some of the crazier jobs you had before getting into animation?
I didn’t have many jobs in my life honestly, but I recall helping my parents at their restaurant as a barman and then  I had some experiences of web design and i was a cad operator before working full time in cg.

 

What are some of your favorite projects you’re proud to have been a part of?
Definitely the halowars cinematics and the work blur did on the pitch for the Goon feature film, also working on the star Wars : the old republic cinematics was pretty challenging . Also doing one of the NFL on fox robots for their pre game tv commercials was very rewarding.

 

How did you become interested in animation?
Just by chance, back in1996. , I was working in a networking company as cad operator , and by chance I Continue reading

Andrew Hickinbottom

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What is your name and your current occupation?

My name is Andrew Hickinbottom, and i am a freelance character modeler for illustration and animation.

What are some of the crazier jobs you had before getting into animation? 
Not sure on the ‘crazy’ side of things, but my first ever job was working in my dad’s factory as a general handyman doing various laborious jobs like sweeping, painting and grass cutting, before moving on to being a machine operator and packer there. I once worked in a videogames shop as well. Since i got my first job doing what i love, i cant see myself doing anything else – i’d whine too much!
What are some of your favorite projects you’re proud to have been a part of? 
I modeled all but 2 of the characters in an advert for the International Olympic Committee at Nexus productions in London. Really nicely stylised characters – I was really pleased how that job came out. Also, I was the lead character modeler on the 3D sections of a 2D / 3D cartoon series called ‘friends and heroes’ – i made over a hundred characters during the series production run of 2 years. The art director i worked with was an really inspirational guy who worked with Disney, and he taught me a lot about character design, appeal and composition. This job helped me find my style which i progressed it to what it is today. Im proud of all of my personal projects too, but that’s because they are labours of love – i can take as long as i want on them, without deadlines, client feedback or budgets complicating things. Im especially proud of the limited figure run i had made from one of my personal pieces (Trixie) and are now selling via my website.
How did you become interested in animation? 

As a kid i loved cartoons. Garfield, Tom and Jerry, Transformers, Looney Tunes, Disney. I doodled a lot and was pretty good at drawing for my age. I always wanted to become a cartoonist, but i figured that was Continue reading