Toon Boom Storyboard Pro 5.1 Now Available!We are pleased to offer you an update to Storyboard Pro 5. As a benefit of subscription/support you can download Storyboard Pro 5.1 for free today!
Storyboard Pro 5.1 provides Storyboard Pro in both simplified Chinese and Japanese and continues to streamline the workflow with enhanced creative tools for artists, and better handling of project files.
Storyboard Pro provided in Simplified Chinese and Japanese.
New packed project formats – Stores the files in your Storyboard project inside a container, making it easier to handle and share project files, as well as faster transfer times.
Animation keyframes in the timeline – Provides a more intuitive way to work with layer animations.
Select tool improvements – Makes it easier to select and move drawings on the stage.
Today Toon Boom announced our new release, Storyboard Pro 5! Storyboard Pro is recognized as an industry standard in storyboarding, and the studios and artists who use it to create stories are passionate about what they can do with its toolset.
Storyboard Pro 5 is available for free as a benefit for customers who own a Desktop Subscription or Perpetual license with Support. Simply go to the Toon Boom site and download your new software today.
You can buy Storyboard Pro 5 for as low as $38 per month on a yearly subscription or $999 for a perpetual licence. A full breakdown of pricing can be found here.
If you haven’t tried Storyboard Pro yet, download our free trial of Storyboard Pro 5 here. There are loads of free learning materials available to help get you started.
The new release of Storyboard Pro streamlines the workflow with new creative tools for artists, adds improvements to the 3D workflow, and provides better integration with editorial.
With a new more neutral UI colour scheme that reduces eye strain, Storyboard Pro 5 makes it easier for artists to accurately see the colours they are working with. Of course, for artists who prefer the original look, the traditional colour scheme is still available.
A better 3D Workflow
The 3D toolset in Storyboard Pro lets you integrate 3D models, block out camera shots and create scenes with depth. Storyboard Pro 5 includes several new features that provide better integration between 2D and 3D.
There’s the new Snap to Surface that makes it easier to position and animate 3D models on a 2D plane like a floor or wall (this feature works with 2D artwork as well). You can create layers on surfaces when you want to draw on 3D models, which is a powerful way to add 2D artwork to your 3D scenes. The 3D camera is much more responsive making it easier to position, do tilts, pans, rotations and camera rolls. And Alembic and Collada can now be imported (added to existing support for FBX and 3DS), making it easier to bring in CG content.
Here you see a 2D prop being positioned inside a 3D spaceship. Positioning and animation controls let you easily place your artwork, which will maintain contact with the surface no matter what changes you make.
Enhanced Bitmap Drawing Tools
Storyboard Pro has both vector and bitmap drawing tools that interact seamlessly. This provides the flexibility that artists are looking for when developing artwork from sketch to cleanup. New in Storyboard Pro 5 are customizable tips for bitmap brushes. These enable more artistic freedom and control over the look and feel.
Change the roundness, hardness, and angle of tips as well as add randomness to affect the resulting lines. Brush tips can be customized, and you can create your own in Photoshop, Harmony or Storyboard Pro.
Better Organization with Layer Groups
In Storyboard Pro, artists can break out their artwork into an unlimited number of layers in a single storyboard panel – for example, character line work and shading can be drawn on separate layers. This enables artistic freedom and makes it easier to edit drawings. For an even more fluid creative development process and exchange between artists, Storyboard Pro 5 features the ability group layers of drawings – making it easier to organize and share content.
When you select a group of layers, all the layers move together. With Layer groups, artists spend more time being creative and less time searching for artwork, which is especially important when projects need to be turned around quickly.
Faster Revisions with Shared Drawings
Some drawings, like a background, are regularly reused in a storyboard. To make it easier to update this kind of artwork, you can now share drawings – use a single drawing across multiple panels. When you make a change, the artwork updates everywhere so you can move on more quickly to the next creative process.
Qt Application Scripting
New Qt Application scripting support can help you save time by creating scripts that automate manual tasks, or you can create new tools that can be accessed at the click of a button.
To get you started, a number of example scripts are available in this release – delete hidden layers, export the camera path, change the timing of multiple panels simultaneously, and others.
Better Integration between Storyboard Pro and Editing
Added support for 23.976 NDF timecode enables the seamless transfer of animatics from Storyboard Pro to the editing suite making it even easier to collaborate with editors. Storyboard artists can now work with this frame rate, directly exporting animatics and timelines with panels, sound, transitions, and timing to editing suites via EDL, AAF, and XML.
For those who haven’t tried Storyboard Pro yet, now is a great time. The new features in Storyboard Pro 5 add to an already great blend of creative tools and technical capabilities that help customers increase pipeline efficiency and creative output. Try it out!
So Apple finally did it. They released an optional pen with their new iPad Pro which is odd considering that legendary Apple CEO Steve Jobs jokingly expressed his animosity towards styluses in general. “Yuck, who needs a stylus,” he claimed. Another thing he said was “If you need a stylus you’ve already failed.”
And yet with the success of the Surface Pro line from Microsoft it would seem Apple is eating it’s words. And I think they’ve failed to tell the truth.
Dubbed the “Apple Pencil” it’s a rechargeable stylus exclusively for the 12.9″ iPad tablet. Despite the name, it remains to be seen whether this is going to be a killer device for ‘pros’ since it’s running iOS9 and not OSX which was rumored.
I can tell you that the all-white stylus felt light in the hand when I used it to scribble in Notes and draw on a picture in Apple’s native Mail app. It also felt fast, unlike some styluses that suffer from latency issues. But again, I didn’t use it for an extended period of time. As with Microsoft’s Surface Pro stylus, you can use it with certain applications, but not all applications. Other developers that will fully support the Apple Pencil are Microsoft’s Office suite, as well as a few of Adobe’s iPad-tailored apps that will be exclusively available on the iPad Pro and will ship in November.
That quote above which is from The Verge says all I need to hear: you can use it with certain applications, but not all applications, which basically makes it a very expensive hobbyist toy as you’ll never run a serious animation or 3d program off of it which is silly considering the price.
Another thing they did wrong in my opinion is that you need to charge the pen. That’s as lame as it gets as far as I’m concerned and in many ways a deal breaker. It’s one thing if it charged inside the tablet but it doesn’t. Instead, it has an embedded Lightning connector that allows you to directly connect it to the iPad Pro and charge it which tells me you can’t keep the iPad plugged in AND charge the pen at the same time. Why? You know as well as I do that that damn thing is always gonna be dead when you pick it up to doodle on a whim. I guess it’s better than creating some stupid proprietary Apple charging connector just for the Pencil so I’ll give them that.
The iPad Pro will ship in November and starts at $799 for a 32GB device. For one with 128GB of storage, you’re looking at $1,079. It will be available in silver, gold and space grey. The Apple Pencil will cost you $99
So earlier this morning I had a conversation with the programmers at Adobe Flash who walked me through the new method for installing an extension in Flash CC 2015 since Adobe has effectively gotten rid of the Extensions Manager which makes all extensions needing be installed via the Command Line interface (PC) or the Terminal (Mac)
In short, here’s how you have to install an extension now in Flash CC 2015:
Download the EXManCmd.exe file from Adobe: Windows
An example of how to write the install via the Command Line interface. (sorry but I don’t have a Mac to do this with currently)
Once you run the command your add-on should be installed and obviously like in the past, Flash should NOT be running.
You can verify that your extensions are installed by running:
[mac] ./Contents/MacOS/ExManCmd – -list all
[win] ExManCmd.exe /list all
Yes you need to repeat this for every extension which is kind of a pain in the ass but that’s how it works and honestly Flash CC 2015 is a better tool and worth it in the long run if only for it’s Split Audio feature.
Well that’s it, let us know if you were able to install your extensions correctly!