What is your name and your current occupation?
My name is Josué Noguera, a Spanish illustrator. I work as freelance, but I’m currently looking for a job in some animation or games studio.
What are some of the crazier jobs you had before getting into animation?
I recently finished my student period (six months ago), so I haven’t work in another thing yet. Before I studied my two and a half years vocational course in Illustration, I tried with Architecture, but it really doesn’t works to me.
What are some of your favorite projects you’re proud to have been a part of?
One of the projects I’m proud was my participation in Lince Studios’ COSMOTRIP. It’s an online 3D animation series about an alien who is trying to conquer an absurd galaxy. I designed a secondary character, an egg-shaped robot. It was my first professional work and the very first time I see one of my characters on movement. Another project I really loved was the visual development I did for a game of my own creation, “Legends of Gong Gong”. It wasn’t a comercial project, I did it as part of my graduation work. But it was the first time I spent several months developping my own universe, and despite it wasn’t really a proffesional work I enjoyed it too much.
How did you become interested in animation?
I’ve been watching TV series and reading comics my entire life, and I really dreamed about working in that field. But when I grew up and I had to choose my career, Continue…