Travis Overstreet

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What is your name and your current occupation? 
I’m Travis Overstreet and I’m the lead designer and animator at Crawford Media in Atlanta, Georgia.

What are some of the crazier jobs you had before getting into animation? 
For the most part I waited tables to put myself through school but there were a couple of interesting odd jobs sprinkled in. The most interesting one would have to be the steel fabrication shop I worked in for a summer. I was raised in the south but I never really picked up the culture so I stuck out like a sore thumb. We had to be there every morning at 4:30am and being the smart person I am I went to see the midnight release of Star Wars 3. Needless to say I didn’t get any sleep that night and during my shift the next day I dozed off while using a machine and fractured a piece of metal sending a small fragment into my forearm. Even though I hated the hours I couldn’t have asked for a better group of people to work with.

How did you become interested in animation? 
Cartoons were the best things on television. Cartoon network didn’t come along until I was in middle school so cartoons were a precious commodity. If I wasn’t watching them I was Continue reading

Animation Mentor podcast interview with Enrico Casarosa

Here’s a  great little interview on Animation Mentor podcast interview with Enrico Casarosa who directed La Luna for Pixar back in 2011. Check it out below.

Cartoon Network Studios to Connect Rising Talent with Mentors in Animation Jam

CN-logo- is reporting that Cartoon Network has invited college undergraduates from across the country to create an original 15-second animation short based on the immersive world of O.K. KO! Let’s Be Heroes at the studio’s first-ever animation jam, July 9-11, in Burbank, California. Designed to give young rising stars experience working as a full-time artist, Cartoon Network Studios will provide the necessary production tools alongside a talented crew of animation mentors including creator Ian Jones-Quartey, to help guide the students in developing their shorts. This 3-day animation jam continues the tradition of Cartoon Network’s widely-recognized, artists-first approach in developing and discovering fresh and innovative content across all platforms.

You can read the entire article here

“What it’s Like to Be A Storyboard Artist on The Regular Show” by Sam Spina


If you’ve ever been curious about what it’s like to storyboard for The Regular Show, here’s a very in-depth comic about what it takes to make an episode. One of the most interesting things he says at least for me is that the entire show is still done traditionally on paper, using Post-Its, white out and good ‘ol pencils!

You can see the entire comic by clicking this link.

Luke Gustafson

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What is your name and your current occupation?
My name is Luke Gustafson and these days I do a lot of storyboarding for 2d and 3d broadcast animation.
What are some of the crazier jobs you had before getting into animation?
In junior high I worked as a labourer for my dad, who did construction. My pay was McDonalds for lunch. Which was awesome. In college I did dozens of low, to no pay, rip-off art and design jobs for low lifes. Which was massively educational.
What are some of your favorite projects you’re proud to have been a part of?
My first job was for DreamWorks as a 2d FX assistant, that was 2000. We animated on paper. The movie was Joseph King of Dreams, the follow up to super hit, Prince of Egypt.  In 2001 I got to storyboard (sort of, I mainly fixed bgs and did revisions on the boards) for AKA and Danny Antonnucci on Ed, Edd and Eddy, Cartoon Networks longest running series. Many, many superpower artists and directors grew out of that studio. It was a trial by fire kind of place. Many artists had a Continue reading