Adobe Animate brings new features but some challenges when installing extensions. The old way of adding features was to use the Adobe Extensions Manager and install extensions that way, but with Adobe Creative Cloud they’ve done away with that and the Extensions Manager no longer exists. ThisÂ creates a bit of a problem for classic Flash users because the new Adobe Store unfortunately does not have all the useful tools Flash developers have created over the years and so when you find an great extension you’re unable to install it unless you find it in the Adobe Add Ons store.Â Well, the developers at Adobe that work on Animate have your back in the form of a stand alone application to allow you install those older extensions. Enter the Manage Extensions UtilityÂ which allows you to manually install extensions not in the Add On Store. Simply double click the program, navigate to the Install An Extension button, find the extension you wish to install and double click it. The program will install the extension. You can also set it to install a whole folder full of extensions at one time. Easy Peasy!
Adobe renames Flash CC to Animate CC
Today Adobe announced that they’re finally pulling away from the stigma Steve Jobs created concerning Flash and that it was ‘dead’. Well now Jobs himself is dead and Flash? Well it’s apparently being resurrected as Animate CC. I have to say I welcome it because now no one will tell me I’m using outdated technology when still it’s perfectly good. No one will say, “Oh didn’t they stop making that?” And finally when people say “Isn’t Flash dead?” NOW, I can say “Yep, but we use something called Animate.”
From the Adobe Blog:
For nearly two decades, Flash Professional has been the standard for producing rich animations on the web. Because of the emergence of HTML5 and demand for animations that leverage web standards, we completely rewrote the tool over the past few years to incorporate native HTML5 Canvas and WebGL support. To more accurately represent its position as the premier animation tool for the web and beyond, Flash Professional will be renamed Adobe Animate CC, starting with the next release in early 2016.
Hereâ€™s what you can expect in Animate CC:
- Drawing, illustration and authoring
- Vector art brushes â€“ Modify the path of a stroke after itâ€™s been drawn, and scale them to any resolution without losing quality. You can also make custom brushes and import brushes created with Adobe Capture CC.
- 360Â° rotatable canvas â€“ Rotate the canvas on any pivot point as you draw to get the perfect angle and strokes. You can even use this feature with a Wacom Cintiq!
- Improved pencils and brushes â€“ Draw smooth, precise vector outlines along a curve and get faster live previews.
- Easier audio syncing â€“ Control audio looping directly on the timeline, without having to code.
- Faster color changing â€“ Naming tagged colors lets you change one color and have it automatically update your entire project.
- Colored onion skinning â€“ Easily orchestrate complex animations now that adjacent frames can have different color and alpha values.
- CreativeSync integration
- Adobe Stock â€“ Browse and license millions of high-quality photos, illustrations and vector graphics directly in Animate CC. You can even add life to static content by adding animations to them.
- Creative Cloud Libraries â€“ Access colors, vector graphics and brushes directly as you work.
- Output capabilities
- Multiplatform support: HTML5 Canvas, WebGL, Flash (SWF), AIR, video, and custom platforms (such as SVG) via extensions.
- 4K+ video export â€“ Export videos with custom resolutions for the latest Ultra HD and Hi-DPI displays.
- Custom resolution export â€“ Revitalize older content by resizing and optimizing them for any resolution, such as Ultra HD and Hi-DPI displays.
- .OAM support â€“ Export your project as an .OAM file for easy importing to Adobe Muse, InDesign, DPS and Dreamweaver.
You can read more about this big change on the Adobe blog here.
A graduation film made at Vancouver Film School (2015), 4 weeks of production.
Directed and animated by Nata Metlukh
Sound design by Julian Gallese
Spike & Mike’s Festival of Animation
More about Nata Metlukh: notofagus.com
More info and updates: facebook.com/notofagus
Listen toÂ Ajay Shukla, Sr. Product Manager, Flash CC talk about where Flash is headed.
Tony Ross of tonyteach.com
here, and we’ve been working on this since April, but we will finally be releasing our new Toon Boom training, Character Animation in Toon Boom Animate 3
, on Wednesday September 10. Â This is probably the strongest, most in-depth Toon Boom title tonyteach has released to date, and it covers everything from a basic intro, to completing a short animated scene!
Though this course is for Toon Boom Animate 3, a majority of the tutorials work for version 2 as well. In addition, there is a BONUS section covering the Animate 3 Pro version.