Direct X 12 and the studio behind ‘Final Fantasy’

During Microsoft’s BUILD dev conference, Square Enix showed off a real-time DirectX 12 tech demo called WITCH: Chapter 0 [cry]. True to its name, this demo includes a crying woman. WITCH features 63 million polygons per scene, “six to 12 times more” than what was possible with DirectX 11, Microsoft says. Check out the real-time demo below. While it’s pretty, and it will be AWESOME for in-game play, it still doesn’t sell me on that this is a real human, if only because it’s possible that her ‘design’ was made up by someone who doesn’t truly understand HOW to build a human face. They took parts they liked or gravitated towards, or even used a model to go from but it still doesn’t loo to me like a person.

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