Shane Davis

This slideshow requires JavaScript.

What is your name and your current occupation?
I actually have a few jobs…Lead Artist/Animator@IBM,Executive Secretary@AAUGA, Producer/Production Manager @ Launch Studio .

What are some of the crazier jobs you had before getting into animation?
Prior to stepping in the world of digital art and animation I was a Network Engineer for cable companies. I worked at Adelphia Communications in Coudersport, PA as an Operations Engineer, which basically was a job where if nobody else in the company could resolve a customer’s issue, then it was my job to figure out what the problem was. So mostly it was alot of digging around in network equipment and troubleshooting customers computers. When the company sold to Time Warner, I jumped ship early and worked in Boston, Massachusetts at Harvard in their IT department doing system deployment. But soon after I moved there, Time Warner wanted me to move to Austin, Texas to be the Plant Coordinator. They gave me a great offer and I took the job. While living in Boston, I started doing contract 2d art for Iron Will Games. They were based out of Austin, TX. So this was a great chance for me to have a stable job at Time Warner, and work at a game studio during my off hours. I had a great time working both jobs, but after a year of long hours and no free time. I made the choice to chose the lower paying job that was more beneficial to my career path that I enjoyed, so I became a 3D Artist. I worked on a handful of MMO’s, and did some data engineering support for some PC releases. Then after Pixel Mine Games, I landed a job at Spiderwood Animations as Art Director & Lead Character Modeler.


What are some of your favorite projects you’re proud to have been a part of?
My favorite project has to be Devils, Angels & Dating. When working with Michael Cawood it was a great time always. Working with remote users, mashing together a pipeline that was unconventional due to the fact that the team was worldwide. The film came out great, and I am very proud of what the team put together. And I am continually impressed with the success stories from team mates finding work from the film.


How did you become interested in animation?
At the early age I was always into animated film and tv, like most children are. But a few films that stuck with me, were Rankin/Bass The Hobbit, and Lord of the Rings. I could never get Continue reading