What is your name and your current occupation?
Alexandra Andrew; Producer
What are some of the crazier jobs you had before getting into animation?
Before I started working in animation I worked a handful of jobs to help put myself through college. Everything from bartending to working in a library, and even modeling.
What are some of your favorite projects you’re proud to have been a part of?
I’m proud of every commercial, show, and web-production I’ve ever worked on because they were all unique challenges. One that sticks out prominently was Maya and Miguel, we faced so many obstacles in making that series and in the end we were as close as family.
How did you become interested in animation?
I went to college originally to be a comic book illustrator, but during my freshman year became absorbed with the Film department’s animation classes.
Where are you from and how did you get into the animation business?
I’m originally from NJ, and I had my first door open into animation the summer of my sophomore year in college. I was looking for additional part-time work on campus, and one of the professors hired me as an assistant on an animated short. From there I met coworkers on the production and found additional work through them. Originally I was working in the art department as a designer and also as an inker/clean up person. However, I gradually migrated to the production side of things where I could organize the departments (and still help out artistically from time to time).
What’s a typical day like for you with regards to your job?
I don’t think a typical day exists in this field! All joking aside, as a Producer you are either in meetings about finances and schedules, or at your desk trying to get through your email while also returning calls.
What part of your job do you like best? Why?
I love meeting all of the colorful creative people. Each studio has a menagerie of personalities, and even in a new studio you will see many faces you recognize.
What part of your job do you like least? Why?
The lack of job security, it’s a volatile industry and everyone is constantly in a state of looking for their next contract.
What kind of technology do you work with on a daily basis?
Computers and smart-phones mostly!
The most difficult part is finding work. You start one contract, and when you find out your end date you have to start looking around for work again.
In your travels, have you had any brushes with animation greatness?
I suppose it depends on your opinion of what greatness is. I have been fortunate enough to work with a handful of talented veteran animators, while on the other hand I know some fiercely talented up-and-coming artists.
Describe a tough situation you had in life.
Life is a series of tough situations, but you just have to persevere and keep setting goals. I think things were particularly difficult for me my Senior year of college. I lost friends and family, and was homeless for a few months, but thankfully I was still working and had the support of people who care for me.
I’m brainstorming about possibly starting my own company. It’s kind of hush hush right now!
I am an avid hunter and mechanic. I love working on old cars, lifted trucks, and motorcycles.
Is there any advice you can give for an aspiring animation student or artist trying to break into the business?
Animation requires only one thing, and that’s dedication. If you’re 100% obsessed with improving your craft by practicing constantly, every day, you will do well. Work as beautifully as you can, but also try to work efficiently. Open a savings account and make sure you put money away for those rainy days!